One of the features and a highlight of the inaugural Victorian Reventon Finals were the two OneforSeven tournaments held, one for 8 invited ladies and the other for the 8 Reventon Ranking finalists who did not make the grand-final of that event.
It was entirely evident from the first breaks of the balls in the first frames to the potting of the blacks in the final ones that the players, referees and spectators were all enjoying the experience equally and completely.
Both winners, Johl Younger and Caroline Ruscitti as well as all the referees who had no previous experience of this format, were at pains to express how much it was enjoyed.
For anyone who would like to organise such a tournament or to participate, the rules and conditions are reproduced here.
The tournament director will also need to print a running sheet for each group that can be visible to all players and to update it after each of the seven rounds. Scoresheets will also have to be printed for each round on each table and a countdown clock set for 21 minutes, visible to all players on all four tables of each group and reactivated at the start of each round. If two groups are playing at one venue and using 8 tables it is advisable to use one timer for both groups.
A template for the scoresheets and one for the running sheet can be obtained by using the contact facility on this website.
ONEFORSEVEN is a tournament for a group or groups of eight players with 4 tables allocated to each group, designed to be fast and entertaining, both for contestants and spectators.
Each player in any group will play one frame against all seven of the opponents in the same group.
Players accumulate points across all seven frames.
The highest scorer at the conclusion of all matches wins.
A ONEFORSEVEN frame will last a maximum of 21-minutes
7 frames @ 21-minutes each equals a maximum playing time of 147-minutes.
The time limit enables ONEFORSEVEN to start and finish in a realistic and scheduled time period, without compromising the essence of the game.
1. Each frame will last for a MAXIMUM of 21-minutes.
2. If a frame is unfinished at the end of 21-minutes play MUST stop.
3. No points will count after the indicated time.
4. The player with the highest score at the end of the seventh round will win.
5. In the event of a tie, a head to head, count back system will be used to determine the winner.
Standard rules of snooker will apply except for those stated below, which have been introduced in order to ensure a continual flow of play, focusing on an attacking style and to ensure that no more than 147 can be scored in any one frame.
The Miss Rule.
The miss rule will not be used.
Following ANY foul, the cue ball may be placed ANYWHERE on the table by the incoming striker and a stroke played whereupon play will continue as normal.
Following a foul stroke, there will be NO penalty points awarded to the opponent. This makes the maximum number of points possible to score in any frame as 147.
There will be no free ball rule. This makes the maximum number of points possible to score in any frame as 147.
All other standard rules of snooker will apply.
RULE EXPLANATIONS AND INTERPRETATIONS
After any foul the referee will call “foul”. The referee will then pick up the cue ball, after it and any object balls in motion have come to rest or it is obvious that it will not contact any object balls or be pocketed. The referee will immediately hand the cue ball to the incoming player to avoid encroachment on playing time and then adjust the scores.
The incoming player will then be the striker and must place the cue ball to his satisfaction anywhere on the table and play a stroke. The striker will not have the option of asking an opponent to play again.
The frame will continue until the final black is potted regardless of the difference in the scores, or by time being called, whichever occurs first. Any foul with just the Black remaining does not end the frame. The Black is in play until potted, otherwise the available frame points would be 140 not 147.
No addition to the score can be made after the time of 21 minutes is indicated even if a stroke has been played that would have resulted in a score.
In a non-refereed event the players must allow the cue ball and/or any ball/s in motion to come to rest before picking up the cue ball unless it is obvious that it will not interfere with any other ball or be pocketed.
If any frame should be completed before the allotted time the players involved will then wait until all the other six players in that group have finished before all commencing the next round of frames together.
Only one timing device per group will be used.
A running total of points scored for each player in each group will be kept after every round.